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PERSONAL PROJECTS

"I would like to mention that when I crafted these projects, I devoted my best efforts and utilized the skillset I had at that time. Since then, I have significantly expanded my skillset and gained valuable experience. Presently, I am capable of tackling similar projects with greater efficiency, delivering high-quality outcomes in considerably less time. My continuous learning and improvement have equipped me with the expertise to excel in challenging endeavours"

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Puzealth

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Puzealth is a game of puzzle and stealth. although making strategy is optional. You have to sneak through the level and collect orbs. Once you collected all the orbs then the portal will open, which will take you further. The game gets difficult when guards are on the post, avoid them or assassinate them is entirely up to you.

2020

"This game drew inspiration from various stealth games on the Play Store. My goal was to create an enjoyable stealth experience that didn't rely heavily on artwork. While working on App Store Optimization (ASO) and further iterations, I had to pause game development due to personal reasons."

 

QUICK LIFE
LIFE SIMULATOR

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QuicLife is a Text-Based Life Simulation game, this game is based on time and money management. So you have to manage your time and money to go from poor to rich. Players have 80 hours per week. How you manage those hours to make money is the challenge

2021

"I have a strong passion for choice-based games and their immersive consequences. As a solo developer, I made the decision to create a text-based life simulator. While this is a concise, one-time game, players typically spend around an hour exploring its intricacies."

 

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STEALTH ISOLATION

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Puzealth is a game of puzzle and stealth. although making strategy is optional. You have to sneak through the level and collect orbs. Once you collected all the orbs then the portal will open, which will take you further. The game gets difficult when guards are on the post, avoid them or assassinate them is entirely up to you.

2019

"My first published game didn't turn out exactly as I had envisioned, but it marked the beginning of my journey. It served as a valuable learning experience and a stepping stone towards my future projects. I have plans to remake this game in the future, as I continue to evolve and refine my skills."

LEARNING AND PRACTICING PHASE

2018-

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