Manu
Game Developer
I'm a passionate game developer with a deep love for video games. For the past five years, I've been working with Unity, turning my hobby into a fulfilling career. Here, you'll find my projects and industry experience that showcase my skills and dedication to creating immersive gaming experiences.
MY CV
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UP-DATED
WORK PROJECTS
Due to ethical considerations and company policies, I am unable to disclose extensive information about my work projects. I prioritize maintaining confidentiality and upholding professional standards, respecting the privacy and trust of my employer.
SPLOTCH MERGE
Description
In this exciting prototype, players are challenged to strategically draw around splotches of the same colour, merging them to create larger combinations while carefully avoiding dangerous bombs.
Duration
7 DAYS
Team
1 PROJECT MANAGER
1 DEVELOPER
1 ARTIST
My Role
SOLO-DEVELOPER
Technical Description
Developed a straightforward line drawing mechanic utilizing a line renderer. The position data from the line renderer is effectively utilised to synchronize the collision area with the shape drawn by the user by passing it to the points of an edge collider 2D.
PIN BOARD
Description
A hyper casual game prototype in which the player has to use the rope to solve the puzzle.
Duration
7 Days
Team
1 PROJECT MANAGER
1 DEVELOPER
1 ARTIST
My Role
SOLO-DEVELOPER
Technical Description
For the purpose of creating an immersive experience, the project leverages the Obi rope system, seamlessly integrating a captivating rope mechanic. The implementation includes intuitive hold-and-drag controls, serving as the primary method of interaction for users.
MONEY STACK
Description
Introducing a captivating hyper casual game prototype where players embark on an exhilarating adventure, riding atop a towering stack of money. Navigate through a challenging environment filled with obstacles and temptations as you skillfully manipulate the stack, strategically splitting and closing its legs to avoid obstacles and gather precious money along the way. Immerse yourself in the thrill of precision and reflexes, aiming to conquer each level and accumulate wealth in this exciting and addictive gameplay experience."
Duration
10 Days
Team
1 PROJECT MANAGER
2 DEVELOPER
1 ARTIST
My Role
LEAD-DEVELOPER
Technical Description
In this project, the character's legs are intricately linked to a central stack and are skillfully maneuvered using inverse kinematics (IK) techniques. The stack's movement is directly influenced by the users, who have complete control over its motion.